Homo numericus

By Brigitte Allain-Dupré

The author has made up a story about an initial session with a “geek” patient – in other words, a person whose memory is ruled by references to the Internet and games like Dungeons and Dragons, which obscure the work with his own unconscious. In a humorous and therefore necessarily exaggerated way, the story illustrates this person’s incredible loss of contact with his own individual sphere. Although the session is imaginary, it is a situation analysts commonly encounter today. Despite her disorientation, the analyst in the story strives to maintain an analytical position, sometimes bending over backwards to do so.

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